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CSL_Includes.h
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//
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// CSL_Includes.h -- include all the core CSL 6.0 header files
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//
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// See the copyright notice and acknowledgment of authors in the file COPYRIGHT
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//
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// CSL Kernel
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#include "
CSL_Core.h
"
/// The core of CSL 6
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//#include "RingBuffer.h" /// Utility circular buffer
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#include "
BlockResizer.h
"
/// BlockResizer
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#include "
CPoint.h
"
/// 2D & 3D points
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//#include "ThreadUtilities.h" /// CThread utilities
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#include "
Variable.h
"
/// Static/dynamic variables
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// Sources
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#include "
Envelope.h
"
/// Breakpoint envelopes
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#include "
Window.h
"
/// Signal processing windows
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#include "
Oscillator.h
"
/// All the oscillator classes
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#include "
Noise.h
"
/// Noise generators
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#include "
WaveShaper.h
"
/// WaveShaper oscillator
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// Effects
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#include "
BinaryOp.h
"
/// Binary operators
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#include "
Filters.h
"
/// Canonical-form filters
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#include "
FIR.h
"
/// FIR filters and design
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#include "
InOut.h
"
/// Copy in-out plug
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#include "
Mixer.h
"
/// Mixer, panners
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#include "
Freeverb.h
"
/// Reverberator
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// FFT
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#ifdef USE_FFTREAL
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#include "
FFT_Wrapper.h
"
/// FFT/IFFT
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#include "
Spectral.h
"
/// FFT/IFFT with FFTW
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#endif
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#ifdef USE_FFTW
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#include "
FFT_Wrapper.h
"
/// FFT/IFFT
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#include "
Spectral.h
"
/// FFT/IFFT with FFTW
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#endif
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// Sound files
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#ifdef USE_JSND
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#include "
SoundFileJ.h
"
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#define SoundFile JSoundFile // JUCE snd file class
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#endif
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#ifdef USE_LSND
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#include "
SoundFileL.h
"
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#define SoundFile LSoundFile // JUCE snd file class
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#endif
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#ifdef USE_CASND
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#include "
SoundFileCA.h
"
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#define SoundFile CASoundFile // JUCE snd file class
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#endif
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// MIDI
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#ifdef USE_JMIDI
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#include "
MIDIIOJ.h
"
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#endif
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#ifdef USE_PMIDI
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#include "
MIDIIOP.h
"
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#endif
FFT_Wrapper.h
Filters.h
SoundFileL.h
CSL_Core.h
MIDIIOJ.h
Envelope.h
Window.h
BinaryOp.h
InOut.h
Oscillator.h
Spectral.h
FIR.h
SoundFileJ.h
BlockResizer.h
CPoint.h
MIDIIOP.h
WaveShaper.h
SoundFileCA.h
Noise.h
Variable.h
Freeverb.h
Mixer.h
Src
Kernel
CSL_Includes.h
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