Environment: Siren
The class SirenSession represents the user session state of the Siren Framework. The class is also the implementor of the Siren configuration panel, see the interface window spec, and the instance methods.
Instance Variables (used by the pop-up utility window)
sampleRate - the sample rate
inChannels outChannels - # of snd I/O channels
oscIP oscPort - OSC IP & port
defaultVoiceClass - voice class to use
blockSize - snd IO block size
interfaceParams - snd IO properties
transport - value used by GUI
eventList - value used by GUI
sound - value used by GUI
voice - value used by GUI
timer - value used by GUI
scheduleList - value used by GUI
soundPort - value used by GUI
midiPort - value used by GUI
Class Variables:
actions
EventLists
Sounds
Voices
cleanUp
configureMIDI
freeLists
inspectSession
loadAll
SirenSession initialize. SirenSession loadDemoData
openSirenUtility
openTransport
Open a transport control
resetSound
Reset the parameters of the sound port
stopMIDI
Turn off MIDI
stopSound
Stop the sound player if it's active
aspects
clock
defaultVoiceClass
eventList
This method was generated by UIDefiner. Any edits made here
may be lost whenever methods are automatically defined. The
initialization provided below may have been preempted by an
initialize method.
inChannels
midiPort
This method was generated by UIDefiner. Any edits made here
may be lost whenever methods are automatically defined. The
initialization provided below may have been preempted by an
initialize method.
oscAddress
Answer the formatted OSC IP address + port
outChannels
sampleRate
scheduleList
Answer the scheduler's list
scheduleListText
Answer the scheduler's list
scheduleListText0
Answer the scheduler's list
sound
soundPort
timer
Answer the timer
updateClock
Answer the clock display
updateScheduleList
Build the transport view's list
updateTimer
Answer the timer display
verbosity
Answer the verbosity level 0, 1, or 2
verbosityLabel
Answer the verbosity level 0, 1, or 2
voice
interface opening
This message is sent by the builder after it has opened a completed window.
initialize release
Set up the defaults values.
release
actions--change
Respond to a selection in the block size menu
chInChans
Respond to a selection in the input channel menu
chListSelection
Respond to a selection in the main list menu
chOSCAddr
Respond to a selection in the OSC address field
chOutChans
Respond to a selection in the output channel menu
chSRate
Respond to a selection in the sampleRate menu
chVerbosity
Respond to a selection in the verbosity menu
chVoiceClass
Respond to a selection in the voice class menu
newEventList
Respond to a selection in the score menu
newMIDIPort
Respond to a selection in the MIDI port menu
newSound
Respond to a selection in the sound menu
newSoundPort
Respond to a selection in the sound port menu
newTimer
Respond to a selection in the timer menu
newVoice
Respond to a selection in the sound port menu
accessing
Find the object that corresponds to the given ID
selectedObject
Select an item in the list
selectedObjectName
Select an item in the list
transport
it's me
resources
Add items from the given dictionary to a hierarchical menu
listMenu
Answer the event list menu
soundMenu
Answer the hierarchical sound menu
timerMenu
Answer the timer list menu
voiceMenu
Tools.MenuEditor new openOnClass: self andSelector: #voiceMenu
actions--menu
Remove an item from the list
playItem
Remove an item from the list
spawnItem
Remove an item from the list
zeroTimer
actions--transport
This stub method was generated by UIDefiner
play
Play the selection
record
This stub method was generated by UIDefiner
rewind
This stub method was generated by UIDefiner
stop
Stop the selection
actions--tests
testMIDIin
testMIDIout
testOSCout
testSndFileIn
Run the default sound file test
testSoundIn
This stub method was generated by UIDefiner
testSoundOut
Play a sound
updating
update: anAspectSymbol with: aParameter from: aSender
Catch an update
MetaClass: SirenSession class
class initialization
Flush the class's temporary event list dictionary.
initialize
Edit these to taste for your installation.
initializeEventLists
Flush the class's event list dictionary.
initializeSounds
Empty the class's sound dictionary.
initializeVoices
SirenSession initializeVoices
update: anAspect with: arguments from: anObject
You can put code here to be done before or after a snapshot
(i.e., do you want to store events lists and sounds in the image or not)
class var accessing
Add to the class's voice dictionary.
eventList: aName
Get the event list at the given (possibly hierarchical) name in the shared dictionary
eventList: aName put: anEventList
Store the give n event list in the shared dictionary; handle hierarchical names
eventListNamed: aName
Get the event list at the given (possibly hierarchical) name in the shared dictionary
eventLists
Answer the class's event list dictionary.
schedule
Answer the 'global' scheduler.
sound: aName
Get the event list at the given (possibly hierarchical) name in the shared dictionary
sound: aName put: aSound
Store the give n event list in the shared dictionary; handle hierarchical names
soundNamed: aName
Get the event list at the given (possibly hierarchical) name in the shared dictionary
sounds
Answer the class's sound dictionary.
voice: aName put: vox
Add to the class's voice dictionary.
voiceNamed: aName
Add to the class's voice dictionary.
voices
Answer the class's voice dictionary.
resources
Tools.MenuEditor new openOnClass: self andSelector: #blocksizeMenu
chMenu
Tools.MenuEditor new openOnClass: self andSelector: #chMenu
clockMenu
Tools.MenuEditor new openOnClass: self andSelector: #clockMenu
forwardButton
UIMaskEditor new openOnClass: self andSelector: #forwardButton
midiPortMenu
Answer the midi port menu
playButton
UIMaskEditor new openOnClass: self andSelector: #playButton
rateMenu
Tools.MenuEditor new openOnClass: self andSelector: #rateMenu
recordButton
UIMaskEditor new openOnClass: self andSelector: #recordButton
rewindButton
UIMaskEditor new openOnClass: self andSelector: #rewindButton
scheduleMenu
Tools.MenuEditor new openOnClass: self andSelector: #scheduleMenu
soundPortMenu
Answer the sound port menu
stopButton
UIMaskEditor new openOnClass: self andSelector: #stopButton
timerMenu
Tools.MenuEditor new openOnClass: self andSelector: #timerMenu
verbosityMenu
Tools.MenuEditor new openOnClass: self andSelector: #verbosityMenu
data load/store
Store the given item (sound or event list) in the shared dictionary;
handle hierarchical names
dataAt: aName in: theDict
Get the event list at the given (possibly hierarchical) name in the shared dictionary
loadDemoData
Load a few scores and sounds for demos
interface opening
Open the ApplicationModel's user interface.
openTransport
Open the ApplicationModel's user interface.
openUtility
Open the ApplicationModel's user interface.
interface specs
Tools.UIPainter new openOnClass: self andSelector: #transportButtonSpec
transportWindowSpec
Tools.UIPainter new openOnClass: self andSelector: #transportWindowSpec
utilWindowSpec
Tools.UIPainter new openOnClass: self andSelector: #utilWindowSpec
instance creation
Answer the 'global' session.
new
Make sure there's only ever one of me.
refresh
Recreate the instance
release
Make sure there's only ever one of me.