CSL
6.0
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Go to the source code of this file.
Functions | |
static ComponentResult | RenderCallback (void *userData, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inOutputBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) |
Variables | |
vector< IODevice * > | gIODevices |
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Definition at line 15 of file CAIO.cpp.
References csl::Buffer::mAreBuffersAllocated, csl::Buffer::mBuffers, csl::Buffer::mDidIAllocateBuffers, csl::Buffer::mIsPopulated, csl::IO::mNumFramesPlayed, csl::IO::mOutputBuffer, and csl::IO::pullInput().
Referenced by csl::AUIO::open().
vector< IODevice *> gIODevices |
Definition at line 1387 of file CSL_Core.cpp.