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| struct | csl::Grain |
| | Grain data structure This implementation uses a linked list data structure. You might want to add a few more members to this for flexibility. More...
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| class | csl::GrainCloud |
| | GrainCloud – routine for playing clouds under GUI control. This could be called a cloud or a stream. You could also add a few more variables to make more flexible clouds. More...
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| class | csl::GrainPlayer |
| | GrainPlayer – low-level granular synthesis generator, uses a list of current grains. More...
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| typedef struct csl::Grain | csl::Grain |
| | Grain data structure This implementation uses a linked list data structure. You might want to add a few more members to this for flexibility. More...
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