21 Lorenz(
float x = 0.02,
float y = 20.,
float z = 20.);
25 float x()
const {
return mX; }
26 float y()
const {
return mY; }
27 float z()
const {
return mZ; }
AdditiveInstrument.h – Sum-of-sines synthesis instrument class.
void nextBuffer(Buffer &outputBuffer, unsigned outBufNum)
really compute the next buffer given an offset base channel; this is called by nextBuffer, possibly multiple times
Lorenz chaotic oscillator = this plays one variable of the Lorenz Strange Attractor between +1 and -1...
void dump()
pretty-print the receiver
Lorenz(float x=0.02, float y=20., float z=20.)
Constructor.
Buffer – the multi-channel sample buffer class (passed around between generators and IO guys)...
float x() const
Accessors.
Base class of CSL exceptions (written upper-case). Has a string message.